I Optimised My Game Engine Up To 12000 FPS
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The source code and demos are available here: https://patreon.com/vercidium The greedy meshing algorithm is available here: https://github.com/vercidium-patreon/meshing I spent the past 6 years creating a game engine, and I've been shocked at the things that can make or break performance. I put together 4 simple optimisations that you can use to ...
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